32 definitions
Anime (n.) is an outlet in Japan, a country which, unlike America, is not an idiomatically violent culture. Thus, any explosions it triggres are limited to the imagination.
Anime (n.) is an aesthetics defined by subtraction. They only draw the parts they want - no ears, no nostrils, smooth-skin on muscular males.
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Hentai anime (n.) is a word literally meaning ‘metamorphosis' or ‘transformation', it is a word rarely used in the Japanese (the Japanese use the english word “ero” (erotic) for this genre) but a nice word none-the-less as it gets at the visual and imaginative properties that make pornographic anime and manga so striking: the sudden yet fluid transformations of characters and scenes.
Hentai anime (n.) is in representative of the fact that, despite Japanese society being rigid, the Japanese are not embarrassed by their imaginations.
Hentai anime (n.) is, in part, a response to necessity since the law only allows artists to show girls being made love to by anything other than a cock (demons with hundreds of tentacles, or trees with branches that do naughty things).
Hentai anime (n.) is representative of a respect for the imagination that is forcefully suppressed in the West. While adult sex with schoolgirls is illegal, an outright denial that the thought ever crosses some people's minds is patently absurd.
Hentai anime (n.) is an implicit argument that at the imagination is a sign of our humanity, whether it is expressed apocalyptically, erotically, or through multitudinous species of Pokemon.
Hentai anime (n.) is representative of the strict separation of fantasy and reality that stands out as one of Japan's strongest features in a century where both are being blurred by the forces of globalization and technology.
Japan (n.) is often seen as postmodern before its time with its comfort and preference for simulations and simulacra; their apparently easy and seamless coexistence with high-tech gadgetry and ancient ritual; their blurring of lines between high and low culture, good and evil, the self and the other, and their intensely visual culture, which dates back centuries.
Japanese cuisine (n.) is always partly a visual feast—colorfully laid out on lacquer ware or multicolored plates, and, if fresh, visibly prepared by knife-wielding chefs with warrior-like precision and speed.
Japanese culture (n.) is a 'culture of acquisition' rather than a 'culture of absorption'. It is an island nation that acquires what it likes from its larger neighbors (or what will work) and localizes it, rejecting or gradually shrugging off what it does not like.
Japanese culture (n.) is a relentlessly visual culture, from its kanji ideographs to ikebana, to anime.
Manga (n.) is a word coined evidentally by Hakusai to identify his smaller, offhand sketches, many of which depict subjects that were considered to be too lowbrow to merit artistic rendering—not unlike the subjects of postwar manga and anime.
Osaka (n.) is Japan's second city, producing the majority of the nation's entertainers in comedy, music, and film.
Osaka (n.) is funkier, friendlier, and cruder than Tokyo, which must bear the weight of Japan's major institutions: its national government, financial center, bastions of high culture, and mass media.
Osaka (n.) is the sensibility of Chicago's South Side and the eccentricities of pre-Katrina New Orleans crammed into one town.
Otaku (n.) is a word dating to n the late 1970s and early 1980s, when anime and manga fans in Japan were first meeting one another at domestic conventions, they began to recognize one another's faces, though they did not know each other by name. By way of greeting, they said, “ota-ku,” roughly meaning “hey, you,”
Pac-Man (n.) appeals to primal emotions: hunting, feeling panic and greed, and the thrill of revenge (eating those who were chasing you).