Death (n.) toys with life, and life toys with death: a duel.
Death (n.) is not defended against by us; it defends itself against us, and gives in in the end.
Death (n.) in us sometimes pulls the living along, as in faces where half is alive and half dead.
Death (n.) is a parallax or parallel axis of every identity problem: a day of reckoning lived simultaneously with existence.
Death (n.) comes in multiples during our lifetime: ghosts not necessarily hostile, others not dead long enough to make a corpse.
Death (n.) is not only a sword over the future but our prior destiny, a precession combined with the anticipation of the end.
Death (n.) will return to the screen as an experimental event, yet also as a pseudo-event, since the more images we watch the less we can believe any of them happened.