Fallenness (n.) is a term describing how we can become absorbed by objects in the world, and in this way forget ourselves.
Fallenness (n.) is to be tranquillized by the they; they make us think we are living life to the fullest, when really we are just living the way that they live, and not from our own potentiality for being.
Fallenness (n.) is a permanent state of Dasein, and cannot be removed by any cultural or technological improvements.
Fallenness (n.) is a closing off or covering up of the world (more precisely, of any real understanding of the world) through a fascination with it.
Fallenness (n.) is not an accidental feature of Dasein, but rather part of Dasein's existential constitution. It is a dimension of care, which is the Being of Dasein.
Fallenness (n.) is manifested in idle talk (roughly, conversing in a critically unexamined and unexamining way about facts and information while failing to use language to reveal their relevance), curiosity (a search for novelty and endless stimulation rather than belonging or dwelling), and ambiguity (a loss of any sensitivity to the distinction between genuine understanding and superficial chatter).
Fallenness (n.) is identified predominantly, although not exclusively, as present-oriented (through curiosity as a search for novelty in which Dasein is locked into the distractions of the present and devalues the past and the projective future).
Fallenness (n.) is Dasein’s everyday propensity to become absorbed into the world into which it has been thrown, and to lose itself in the They, the public ways of being with one another where idle talk, curiosity, and ambiguity are the norm.
Fallenness (n.) makes precise what it means to be inauthentic, to fail to be oneself.
Fallenness (n.) is a mode of being-in-the-world marked by constantly being seduced (tempted), tranquilized (sedated), alienated, and ensnared by the They.