Myth (n.) was Plato's instrument whenever becoming was at stake: only a form built from feeling can speak of what is changing.
A Myth (n.) can be the scar left when two technologies that do not fit each other collide inside the same head.
Myth (n.) is what a person resorts to when he cannot fully account for his own incoherence and inhibitions.
A Myth (n.) changes its screen but not its motive: the ogre, the Minotaur, and the ghoul are one hunger projected onto different walls in different eras.
A Myth (n.) grows when a technical choice needs a defence: France chose sharp pictures over colour ones, then discovered it was the French soul that loved clarity.
A Myth (n.) travels purely only inside its group, because it presupposes a logic of participation and a stock of basic evidences.
A Myth (n.) may begin as a trade's favouritism written into scripture: God takes the shepherd's offering and turns his back on the farmer's.
A Myth (n.) is an opinion bank: an indefinite reserve of possible judgments that faces inward, while opinions are its withdrawals in the outside world.
Myth (n.) is not a bad representation or a crude recipe for action: its source is feeling, a bundle of feelings about the becoming of being.