Magic (n.) wins a whole people by speaking to its king; technics must touch every point, one at a time.
Magic (n.) grows wherever human work must wait for the cosmos to complete it — the sower needing rain, the sailor needing wind, both needing the right moment.
Magic (n.) assumes a world of influence, not contact: beings sharing an origin act on each other across immense distances with no mechanical cause between them.
Magic (n.) maps the world as a net of key points — the summit, the ford, the threshold of the house — places where one gesture can grip the whole surrounding land at once.
Magic (n.) is a naive attempt to run the image backwards: it takes a symbol, gives it a name and a body, and ends up with a counterfeit world of appearances.