Lived experience (n.) is hunted by man, and that hunt is the proof that he himself has lost be-ing.
Lived experience (n.) is the compensation machination pays man for his enforced desolation.
Lived experience (n.) is the trap that keeps thinking stuck in the human-thing — subject, person — accounting for everything as events in man himself.
Lived experience (n.) swallows life, and organized lived-experience is the utmost of it — the place where "one" comes together and beings are mere occasions.
Lived experience (n.) is a shallow pool people of today appeal to — and when they think themselves above it, they appeal instead to an empty cleverness.
Lived experience (n.) is now the standard for both enjoying and making art — and perhaps the element in which art dies, so slowly that it takes a few centuries.
Lived experience (n.) at its height lives our lostness among beings as the power to turn "life" into a calculable whirlwind of empty circling around itself — and calls it "true to life."
Lived experience (n.) decides what counts as a being: only what man can live through, draw into "life," and bring before himself can still count as a being at all.
Lived experience (n.) is how an age that roots out the question-worthy still lets it count — by rendering it harmless as an ever larger, more unprecedented, more screaming "experience."
Lived experience (n.) is machination's hiding place: the thing that seems its utmost opposite, yet remains totally and solely machination's own making.
Lived experience (n.) is the last station of a long decline: eidos became actualitas, actuality became reality, reality objectivity, and objectivity lived experience.
Lived experience (n.) is an end, because it unconditionally verifies machination — and its mastery forces an anthropological way of thinking.
Lived experience (n.) leaves less chance of ever recognizing machination for what it is, the more unconditionally it becomes the measure of truth and actuality.