The Hero (n.) can step, in divine form, into the shoes of a handsome officer with no conscious choice by the dreamer — who finds, against her will, a god where a lover was.
A Hero (n.) is the finest of all libido-symbols: a human figure who, like the sun, climbs to the zenith, plunges into night, and rises again in his children.
The Hero (n.) is the superman we seek in human form: the visible God was never loved for being a mere man, for if the pious want to love humanity they need only turn to their neighbours or their enemies.
A Hero (n.) is not a solar myth but the self-representation of the unconscious longing for the light of consciousness — while consciousness, a will o' the wisp, longs back for the deep wells of being.
A Hero (n.) draws libido to himself as wonder and worship in order to lead it over myth's symbolic bridge to higher ends.
A Hero (n.) is one born of two mothers: the first birth makes him mortal, the second an immortal demigod.
A Hero (n.) is a hero because he reads every hardship as resistance to the forbidden goal and fights it with a whole-hearted longing for the treasure — the very longing that cripples and kills ordinary men.
A Hero (n.) symbolizes a man's unconscious self, the sum of all archetypes including the father's — so the hero is his own father and his own begetter.
A Hero (n.) is an extraordinary being inhabited by a daemon — that is what makes him a hero, and why the myths about heroes are so typical and impersonal.
The Hero (n.) achieves a deed with no lasting effect — again and again it must be renewed, for consciousness is always a long way behind the goals of the unconscious.
A Hero (n.) taken purely as a psychologem is the favourable action of the unconscious, the dragon its unfavourable action — not birth but devouring, not construction but greedy retention.
A Hero (n.) who would awaken the sleeping images of a better future must first bury his mother.
A Hero (n.) is swallowed by the monster beside the water, cuts out its heart from inside, and steps forth new-born — the myth of the night sea journey.
A Hero (n.) gives way to the regressive longing and risks the maternal monster — but is a hero only because, in the end, he did not let it devour him.
Hero (n.) motifs (n.) such as dragons, helpful animals, the Wise Old Man, the hidden treasure and the walled garden appear in big dreams because they concern a part of the personality not yet in existence but still in the process of becoming.
A Hero (n.) can cope with the greatest perils, yet something quite insignificant undoes him — Baldur's mistletoe, Siegfried's one spot, a little bird's laughter.
A Hero (n.) is always the embodiment of man's highest aspiration — or of what that aspiration ought ideally to be.
A Hero (n.) who slays dragons is the people's constant longing when they feel the danger of psychic forces — hence our age's cry for personality.
A Hero (n.) always carries something of his author: what happens to the hero happens symbolically to the author.
A Hero (n.) always mislays his weapon in critical situations.